Category:Console commands

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UNDER CONSTRUCTION

Console Command List

The list of console commands is output to the in-game chat Windows, when you enter the command /cmdlist.

General Notes On Using Commands

  • In keeping with Kord's convention, this table is sorted as it is by the output of the /cmdlist function. Data has been put into a spreadsheet for processing and formatting which is currently being updated as I test commands. I will try to capture changes to this page as appropriate, but no guarantees (they may get overwritten as updated). All previously documented commands are included, but many no longer work.
  • This table can be sorted by columns. A helpful trick is to sort by Command, then by Category. Columns:
Command
Variables - either as returned as an error code, or changed to be more descriptive.
Category - This is arbitrary, but still helpful.
Works?
Yes indicates it has been tried and does work.
No returns an error.
No effect indicates the command is accepted, but results are unknown.
STO is for Star Trek Online only. Since CO shares and engine with STO, commands show up here. STO documentation of commands is more robust, and some carry over to CO, but many do not.
STO? is most likely for STO only.
Cryptic Text - text as the cmdlist returns it.
Notes - Usage notes and other things.
  • Commands need to be prefixed with a forward-slash ( / ) when used directly, ( ie: via the chat prompt )
eg: [Chat] /cmds file
  • When commands are used as part of an alias, they must not include the / ...
eg: [Chat] /alias aaa "Target_Teammate 2 $$ assist $$ DefaultAutoAttack 1"

Binding

You can bind a series of commands to a key. for instance:

/bind numpad5 "em dance_snake"

will cause you to execute /em dance_snake by pressing 5 on the numpad.

In this example: /bind numpad5 "em dance_snake$$local Dance, magic dance!"

will cause numpad 5 to make your character dance and speak simultaneously. The $$ is a separator for simultaneous actions. There is no known limit to how many simultaneous commands can be issued per bind.

Big Table of Console Commands

Command Variables Category Cryptic Text Works? Notes
Interactcursor Action Interact with the entity or object underneath the mouse cursor. Yes
Cursorpopupmenu Action Displays the entity context menu on the entity underneath the mouse cursor. Yes
Cursorexecute Action Interacts with, displays a context menu, or attacks the object or entity under the mouse. Yes
BattleFormToggle Action Toggles BattleForm on or off No Effect
DefaultAutoAttack <int> Action DefaultAutoAttack <1/0>: Enable or disable auto attack Yes Works more consistantly than -PowerTrayExec 0
InventoryExec <int> <string> <int> Action Executes the first power on the item in the bag at the slot
LootCancel Action Don't take loot, just destroy the client list Yes
PowerExecStruggleIfHeld Action Attempt to struggle out of a power
Power_Exec_NearDeath Action Activates the appropriate NearDeath-related Power
ToggleDefaultAutoAttack Action ToggleDefaultAutoAttack: Toggles the state of auto attack Yes
ExecActiveItemPowerInBag Action No comment provided
Follow Action Follow: Follows the targeted entity Yes
FollowUntilInCombatOrInRange <distance> Action No comment provided Yes Move up to <distance> of selected target
Follow_Cancel Action No comment provided
Follow_Resume Action No comment provided
PowerSlotExec <Active> <Slot> Action PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
PowerTrayExec <Active> <Slot> Action PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot Yes
TrayChangeIndex Action TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
TrayExec Action TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
TrayExecByTray Action TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
TrayExecByTrayNotifyAudio Action No comment provided
TrayExecByTrayWithBackup Action TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
UseDevice Action Use an item in a given invetory slot
cursorClick Action No comment provided
Power_Exec Action Activate a power by name
Power_Exec_Category Action Activate a power by category
PowerExecCategoryIfActivatable Action Activate a power by category
interact Action Interact with the nearest interactable entity within range. Yes
interactIncludeVolume Action Interact with the nearest interactable entity within range, followed by volume
interactOptionPower Action No comment provided
interactOverrideClear Action Clears current interact override
interactOverrideCursor Action Set entity/object under cursor to be interact target
unifiedInteractAtCursor Action Interacts with the object under the cursor.
SetFollow Action SetFollow: toggle follow
aim Action No comment provided
autoForward Action No comment provided Yes
autoForward1 Action No comment provided
backward Action No comment provided Yes
backward1 Action No comment provided
ctm_AttemptToShift Action bind this to a button to trigger tactical rolls towards the cursor
down Action No comment provided Yes
down1 Action No comment provided
forward Action No comment provided Yes
forward1 Action No comment provided
left Action No comment provided Yes
left1 Action No comment provided
mouseForward Action No comment provided
right Action No comment provided Yes
right1 Action No comment provided
run Action No comment provided Yes
slow Action No comment provided
slow1 Action No comment provided
turnleft Action No comment provided Yes
turnleft1 Action No comment provided
turnright Action No comment provided Yes
turnright1 Action No comment provided
up Action No comment provided Yes
up1 Action No comment provided
walk Action No comment provided
walk1 Action No comment provided
a Action Resets your movement state
PowersCancelAllActivations Action Manual attempt to cancel all current activations Yes Allows you to have your weapon out w/o target. 1) Keybind this command. 2) Charge power. 3) Interrupt power with keybind.
TrayElemDestroy Action TrayElemDestroy <Tray> <Slot>: Destroys the element in the tray at the slot
TrayElemMove Action TrayElemMove <Tray> <Slot> <NewTray> <NewSlot>: Moves the element in the tray at the slot to the new location. Performs a swap if the new location is not empty.
stuck Action Attempt to fix your character that is currently stuck inside something
store_BuyItem Action Buy an item from a Store
store_SellItem Action Remove Item from specific bag
store_SellItemNoDialog Action Sell to the specified contact, must be one that allows dialog-less interactions
TraySetIndex Action TraySetIndex <UITray> <Tray>: Set the UITray to display the specific Tray Not in current cmdlist
buildClass <set> <string> Build Sets the class of a build Starts with 0
buildCopyFromCurrent 5x <int> Build No comment provided
buildCreate Build Makes a new build based on your current state
buildName <set> <string> Build Names a build Yes Starts with 0
buildSet <set> Build Sets your build to the specified index Yes Starts with 0
buildSetItem Build Sets the item in iInvBag, iSlot to ilItemID which came from iSrcBag, iSrcSlot
Camlook Camera Alias for Camera.Freelook {} $$ Camera.Rotate {}
Camfar Camera Zoom the camera out
Camzoominsmall Camera Zoom the camera in slightly
Camzoomoutsmall Camera Zoom the camera out slightly
Camzoomin Camera Zoom the camera in
Camzoomout Camera Zoom the camera out
Camsetlocktotarget Camera Lock or unlock the camera to the target No Unknown command "Gclcamsetlocktotarget".
lookDown Camera No comment provided
lookUp Camera No comment provided
camCycleDist Camera Cycle the camera distance between several preset values.
camButton_LockAutoAdjust Camera No comment provided
camButton_LockControllerControl Camera No comment provided
CamReset Camera No comment provided
cam_autolevel_interp_speed Camera No comment provided
camdist Camera Sets the camera distance from the player
cam_distance_interp_speed Camera No comment provided
cam_far Camera No comment provided
cam_mid Camera No comment provided
cam_near Camera No comment provided
camoffset <float> Camera Sets the camera offset from the player Yes
cam_pitch_interp Camera No comment provided
cam_pitch_speed Camera No comment provided
cam_yaw_interp Camera No comment provided
cam_yaw_speed Camera No comment provided
camToggleAimCam Camera No comment provided
camToggleChaseCam Camera No comment provided
camButton_Target_Lock_Toggle Camera No comment provided
camUseAimCam Camera No comment provided
camUseSTOTargetLock Camera No comment provided
camUseChaseCam Camera No comment provided
camTurnToFace Camera No comment provided
setGameCamYaw Camera No comment provided
camMouseLook Camera No comment provided
camRotate Camera No comment provided
showCamPos Camera Displays the camera's position
texLoadNearCamFocus Camera Turn on/off loading textures near the camera focus, in addition to just near the camera.
ShowGameUI <int> Camera No comment provided 1 = on, 0 = off
AdjustCamPitch Camera Tilts the camera up or down. Not in current cmdlist
AdjustCamYaw Camera Turns the camera left or right. Not in current cmdlist
demo_record Capture Start recording a demo, save it into FILE. The demo will be saved in the demos/ data folder, as FILE.demo. Note that not all events are saved into the demo, but most are. Yes
demo_record_stop Capture Stop recording any demos started earlier with DEMO-RECORD. The demo will be saved into the filename previously specified. Yes
demo_restart Capture Restart a currently playing demo. Playback will start up back at the beginning of the demo. Yes
timerRecordEnd Capture Stops any current profiler recording or playback
timerRecordStart Capture Starts recording profiling information to the given filename
Startchat Chat Make the chat window visible and give it keyboard focus.
Startchatwith Chat Show char and prefill with the given text.
Startchatslash Chat Start chat and prefill with a / (command).
Startchatsemicolon Chat Start chat and prefill with a ; (emote). Yes
Startchatreply Chat Start chat and prefill with person to reply to. Yes
chan Chat Send a message to a channel.
c Chat Send a message to a channel.
t Chat Send a tell to a specific player. Yes
w Chat Send a tell to a specific player.
Whisper Chat Send a tell to a specific player.
r Chat Reply to recent tell.
Say Chat Say something to the people near you.
S Chat Say something to the people near you.
Chat Chat Say something to the people near you.
Yell Chat Say something to the whole zone.
Supergroup Chat Say something on guild chat.
Sgroup Chat Say something on guild chat.
Sg Chat Say something on guild chat.
Gu Chat Say something on guild chat.
off Chat Say something on guild officer chat.
O Chat Say something on guild officer chat.
Group Chat Say something on team chat.
Party Chat Say something on team chat.
g Chat Say something on team chat. Yes
p Chat Say something on team chat. Yes
Chat_SetStatus Chat No comment provided
ContactDialogEnd Chat Stop talking to the current contact. Safe to use if there is no current contact. This should be called instead of "ContactDialogEndServer" so that the client can validate that the player is actually in a contact dialog. Otherwise, there are some weird edge cases when multiple Contact Dialogs happen close together. Yes
create Chat Create and join a new channel
channel_create Chat Create and join a new channel
channel_join Chat No comment provided
channel_leave Chat No comment provided
Channel_RefreshAdminDetail Chat No comment provided
Channel_RefreshSummary Chat No comment provided
Channel_RefreshJoinDetail Chat No comment provided
ChannelSend Chat Send chat to a channel Yes
guild Chat Send chat to other players in your guild.
local Chat Send chat to other players in your vicinity Yes
officer Chat Send chat to other players in your guild.
reply Chat No comment provided Yes
team Chat No comment provided
tell Chat Private tell. Chat handles should be prefixed with an '@' character.
zone Chat Send chat to other players in the same zone. Yes
channel_setcurrent Chat No comment provided
channel_decline_invite Chat No comment provided
chandemote Chat No comment provided
cinvite Chat No comment provided
chaninvite Chat No comment provided
channel_invite Chat No comment provided
channel_kick Chat No comment provided
chanpromote Chat No comment provided
channel_uninvite Chat No comment provided
channel_destroy Chat No comment provided
clevel Chat No comment provided
mute Chat No comment provided
caccess Chat No comment provided
chanaccess Chat No comment provided
channel_access Chat No comment provided
channel_description Chat No comment provided
motd Chat No comment provided
channel_motd Chat No comment provided
unmute Chat No comment provided
ChangeInstance Chat change to an already created instance of the same map. Only worksa while not in combat.
ChatFriendsOnly Chat No comment provided
FriendsOnly Chat No comment provided
ChatHidden Chat Toggle anonymous status
anon Chat Toggle anonymous status Yes
hide Chat Toggle anonymous status
ChatVisible Chat No comment provided /unhide
unanon Chat No comment provided
unhide Chat No comment provided
emote_notext Chat Emote, but without text.
emote Chat Emote, failing if a preset emote is not found.
em Chat Emote, using a plain text string if the emote is not found.
me Chat Emote, using a plain text string if the emote is not found.
e Chat Emote, using a plain text string if the emote is not found. Yes
afk Chat Mark yourself as away from the keyboard. Yes
away Chat Mark yourself as away from the keyboard.
dnd Chat Mark yourself as "Do Not Disturb".
trade_Accept Chat Accept the current trade offer. A trade completes when both players accept.
trade_Cancel Chat Cancel the current trading session.
anonymous Chat Turn on anonymous status (this command now returns "unknown command") No Not in current cmdlist
chanlist Chat List the channels the player is watching Not in current cmdlist
channel_info Chat List the members of the channel Not in current cmdlist
channel_list Chat List the channels the player is watching Not in current cmdlist
Chat_ProfanityFilter Chat Sets whether chat log entries should be filtered for profanity Not in current cmdlist
Chat_SetActiveWindowAlpha Chat Sets chat window alpha when active Not in current cmdlist
Chat_SetAnnotateAutoComplete Chat Sets whether the auto-complete suggestion list shows annotations, when available Not in current cmdlist
Chat_SetFontScale Chat Sets font scale for chat entries Not in current cmdlist
Chat_SetInactiveWindowAlpha Chat Sets font scale for chat entries Not in current cmdlist
Chat_ShowDate Chat Sets whether chat log entries should include dates Not in current cmdlist
Chat_ShowFullNames Chat Sets whether chat log entries with links to players should show @handles or not. Not in current cmdlist
Chat_ShowMessageTypeNames Chat Sets whether chat log entries should always show message types Not in current cmdlist
Chat_ShowTime Chat Sets whether chat log entries should include timestamps Not in current cmdlist
chatinfo Chat List the members of the channel Not in current cmdlist
cinfo Chat List the members of the channel Not in current cmdlist
clist Chat List the channels the player is watching Not in current cmdlist
uaccess Chat Set the user's access permissions for a channel (operator only) Not in current cmdlist
user_access Chat Set the user's access permissions for a channel (operator only) Not in current cmdlist
alias Command Create a more convenient alias for a longer command. You can embed "{}" in the command to replace any arguments to the alias in the aliased command. Yes
bind Command Bind a key to a command, and store it on your character. Yes
bind_load Command Load entity keybinds from ent_keybinds.txt. Yes
bind_load_file <filename> Command Load entity keybinds from the given filename. Yes Loads ..\Champions Online\Live\<filename>
bind_save Command Save entity keybinds to ent_keybinds.txt.
bind_save_file <filename> Command Save entity keybinds to the given filename. Yes Saves ..\Champions Online\Live\<filename>
unbind Command Unbind a key stored on your character.
unbind_all Command Unbind all keys for the current keybind profile
MacroExec Command No comment provided
MacroRun Command No comment provided
bind_local Command Bind a key to a command.
bind_local_load Command Load keybinds from keybinds.txt.
bind_local_load_file Command Load keybinds from the given filename.
bind_pop_profile Command Pop the given key profile from the stack
bind_push_profile Command Push a specific key profile onto the stack
bind_local_save Command Save keybinds to keybinds.txt.
bind_local_save_file Command Save keybinds to the given filename.
cmdlist Command Print out all commands available Yes
cmds Command Print out client commands for commands containing <string> Yes
unbind_local Command Unbind a key from a command (this happens automatically when rebinding as well).
PowerTray_Slot Command PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. NOTE: Tray index of -1 means current PowerID is very elusive, appearantly each power change increments this, so determining your exact PowerID is character specific and nigh impossible.
PowerTray_SlotNode Command PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. NOTE: Tray index of -1 means current
PowerTray_SlotSwap Command PowerTray_SlotSwap <TrayIndexA> <SlotIndexA> <TrayIndexB> <SlotIndexB>: Swaps the Powers in the PowerSlots across trays. NOTE: Tray index of -1 means current
Power_Slot Command Power_Slot <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty.
Power_SlotSwap Command Power_Slot <SlotIndexA> <SlotIndexB>: Swaps the Powers in the PowerSlots
MacroRemove Command No comment provided STO?
Macro Command No comment provided STO?
PowerTrayClear Command Remove all elements from a power tray; the tray number is 1-based, not 0-based. Not in current cmdlist
PowerTraySetSlot Command Put the given node or power into the given tray and slot. Both slot and tray Not in current cmdlist
GammaCalibration_Reset Controls No comment provided
Options Controls Show the options screen. Yes
invertibledown Controls No comment provided
invertibleup Controls No comment provided
NavToPosition Controls No comment provided
NavToSpawn_ReceivePosition Controls No comment provided
ThrottleAdjust Controls No comment provided STO
ThrottleSet Controls No comment provided STO
ThrottleToggle Controls No comment provided STO
joystick_load Controls No comment provided
joystick_load_file Controls No comment provided
joystick_save Controls No comment provided
joystick_save_file Controls No comment provided
freeMouseCursor Controls No comment provided
setMouseForward Controls No comment provided
svChannelJoin Controls No comment provided
svChannelLeave Controls No comment provided
svMicSetLevel Controls No comment provided
svSetMute Controls No comment provided
svPushToTalk Controls No comment provided
svSpeakersSetLevel Controls No comment provided
teamHideMapTransferChoice Controls No comment provided
UIRememberPositions Controls Whether to remember UI sizes and positions. On by default.
process_priority Controls 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
suspendForcedMouselook Controls No comment provided
comicShading Controls Enables postprocessing, outlining, depth of field, and shadows.
d3d11 Controls Use the Direct3D 11 renderer device type
d3d9 Controls Use the Direct3D 9 renderer device type
deviceType Controls Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
disableMRT Controls Disables use of multiple render targets
dof Controls Enable depth-of-field rendering
outlining Controls Enable comic outlining
postProcessing Controls Enable postprocessing
shadows Controls Enable shadows
water Controls Enable water effects
screen_pos_size Controls Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
screen Controls Sets or displays the current screen resolution. Usage: /screen Width Height
gfxSettingsSetMinimalOptions Controls Called when running on old drivers or unsupported hardware
togglefullscreen Controls Toggles fullscreen
window_minimize Controls Minimizes the window
window_restore Controls Toggles the window between restored and maximized
rdrDisableSM2B Controls Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
reduce_mip Controls Reduces the resolution of textures to only use the reduced (mip-map) textures.
renderScale Controls Sets the percentage of the display resolution to render the 3D world at
renderSize Controls Sets the pixel resolution to render the 3D world at
bloomQuality Controls Sets bloom quality, range = [0, 3]
fxQuality Controls No comment provided
msaa Controls Enables/disables multisample antialiasing
useSM20 Controls Uses only SM20
useSM2B Controls Uses only SM2B and lower
useSM30 Controls Uses full SM30
videoMemoryMax Controls Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
CharacterDetail Controls Sets entity detail scaling
SoftwareCursorForce Controls Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
TerrainDetail Controls Sets terrain detail scaling
WorldDetail Controls Sets world detail scaling
autoEnableFrameRateStabilizer Controls Auto-enables /frameRateStabilizer as it feels appropriate
disableAutoAlwaysOnTop Controls Disable setting the window to always on top while in the foreground
disableSplatShadows Controls Turns off splat shadows
disable_3d_texture_flush Controls turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
disable_multimon_warning Controls Disables displaying a warning about which monitor we're rendering on
dynamicLights Controls Enables dynamic lights
entityTexLODLevel Controls Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
forceOffScreenRendering Controls Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
frameRateStabilizer Controls Enables hack that seems to stabilize the framerate on some NVIDIA cards
gamma Controls Changes the gamma
gpuAcceleratedParticles Controls Enables GPU-accelerated particle systems for increased performance on some systems
hdr_max_luminance_adaptation Controls 0 = use log average luminance measurement, non-zero = use maximum luminance
highDetail Controls Enables high detail objects
highFillDetail Controls Enables high fill detail objects
highQualityDOF Controls Enables/disables high quality depth of field
higherSettingsInTailor Controls If available, users higher detail settings when in character creation/customization interfaces
lensflare_quality Controls Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
lightingQuality Controls Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
maxInactiveFps Controls Sets the maximum allowed framerate when the application is not in the foreground
maxLightsPerObject Controls sets the maximum lights per object
maxShadowedLights Controls sets the maximum shadow casting lights per frame
maxfps Controls Sets the maximum allowed framerate
poissonShadows Controls Enables and disables soft shadows (poisson filtering)
reduce_min Controls Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
scattering Controls 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
softShadows Controls Enables and disables soft shadows (poisson filtering)
soft_particles Controls Smooth particle intersections with geometry by fading out near the intersection
ssao Controls Enables and disables screen space ambient occlusion
target_highlight Controls 0 = simple targeting graphics, 1 = glowing outline/inline effect
texAniso Controls Sets the amount of anisotropic filtering to use, reloads textures
unlit Controls Turns off all lighting on objects and sets the ambient to the specified value
useFullSkinning Controls Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
visscale Controls Sets world detail scaling
vsync Controls Turns on or off vsync
worldTexLODLevel Controls Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
invertUpDown Controls Inverts the InvertibleUp and InvertibleDown commands
invertX Controls Invert the horizontal axis for movement controls
invertY Controls Invert the vertical axis for movement controls
reverseMouseButtons Controls Reverse the left and right mouse buttons
alphaInDOF Controls Does world+character alpha objects before DoF pas
disable_windowed_fullscreen Controls Disables going into full-screen windowed mode when maximized
noClipCursor Controls Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
noCustomCursor Controls Disable custom cursors, will just use the default Win32 cursor on PC
noSleepWhileWaitingForGPU Controls Disables yielding the CPU while waiting for the GPU
rdrMaxFramesAhead Controls Number of frames to allow the renderer to get
rdrMaxGPUFramesAhead Controls Number of frames to allow the GPU to get from the renderer, 0 to disable
useManualDisplayModeChange Controls Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
sndDisable Controls Disable all playing of sound
sndEnable Controls Enable playing of sound
ui_resolution Controls Print the current UI screen resolution.
ShowGameUINoExtraKeyBinds Controls This command does not add any keybinds for showing the UI when the user presses escape
ui_TooltipDelay Controls Sets the additional delay, in seconds, before tooltips appear
AutoDescDetailInspect Controls AutoDescDetailInspect <detail>: Sets the autodescription detail on inspect y
AutoDescDetailTooltip Controls AutoDescDetailTooltip <detail>: Sets the autodescription detail on tooltips y
schemes_SetCurrent Controls Sets your current control/targeting scheme to the given named scheme
UIForgetPositions Controls Forget all saved UI positions/sizes
SetHudShowDamageFloaters Controls Sets player damage floaters flag.
SetHudShowInteractionIcons Controls Sets player interaction icons flag.
SetHudShowPlayerTitles Controls Sets player titles flag.
SetHudShowReticlesAs Controls Sets player reticle display.
timecontrol_set Controls No comment provided
pause Controls No comment provided
timecontrol Controls No comment provided
timecontrol_toggle Controls No comment provided
unpause Controls No comment provided
disableSM2A Controls Disables use of shader model 2.0a and higher Not in current cmdlist
disableSM2B Controls Disables use of shader model 2.0b and higher Not in current cmdlist
disableSM30 Controls Disables use of shader model 3.0 and higher Not in current cmdlist
enableClickToMove Controls No comment provided Not in current cmdlist
enableClickToMoveCameraAdjust Controls No comment provided Not in current cmdlist
enableClickToMoveCameraRelativeMovement Controls No comment provided Not in current cmdlist
enableClickToMoveQueuePowers Controls No comment provided Not in current cmdlist
enableClickToMoveTwoButton Controls No comment provided Not in current cmdlist
enableMoveToTarget Controls No comment provided Not in current cmdlist
lwShading Controls Enables postprocessing, depth of field, and shadows, with no deferred lighting Not in current cmdlist
rdrDisableSM2A Controls Disables use of shader model 2.0a and higher for the renderer only, leaving full-featured materials Not in current cmdlist
vertexOnlyLighting Controls Enables the vertex-lighting only path for low-end cards Not in current cmdlist
zfight Controls Exaggerates areas of possible z-fighting (on NV cards, simulates z-fighting that occurs on some non-NV cards) Not in current cmdlist
MailAcceptItems Dead Transfer items from the given mail item lot to your inventory. No
MailSend Dead Send a mail to someone. Not in current cmdlist
MailSendWithItems Dead Send mail with items attached. Not in current cmdlist
Superstats Dead Show/hide the superstat viewing screen Not in current cmdlist
Talents Dead Show/hide the talent viewing screen Not in current cmdlist
AcceptFriend Friend No comment provided
Befriend Friend No comment provided
FriendComment Friend No comment provided
who Friend No comment provided
findteams Friend No comment provided
friend Friend No comment provided
ignore Friend No comment provided
ignore_spammer Friend No comment provided
RejectFriend Friend No comment provided
RemoveFriend Friend No comment provided
Unfriend Friend No comment provided
Whitelist_Chat Friend Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
Whitelist_Emails Friend Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
Whitelist_Tells Friend Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
unignore Friend No comment provided
RemoveIgnore Friend No comment provided
LFGDifficulty_Mode Friend No comment provided
LFG_Mode Friend No comment provided
lfg Friend Toggle Looking For Group status
lft Friend Toggle Looking For Group status
Whitelist_Invites Friend No comment provided
Whitelist_Duels Friend Set the Whitelist for duels
Whitelist_PvPInvites Friend Set the Whitelist for duels
social_blog Friend Create a blog post on all enrolled services
social_enroll_reset Friend No comment provided
social_screenshot Friend No comment provided
social_screenshot_ui Friend No comment provided
social_status Friend Update your status on all enrolled services
social_tweet Friend A replacement for /tweet
TeamUp_GroupRequest Friend No comment provided
TeamUp_Join Friend No comment provided
TeamUp_Leave Friend No comment provided
TeamUp_NewGroupRequest Friend No comment provided
Whitelist_Trades Friend Enable Trade Whitelist
social_disable Friend No comment provided Not in current cmdlist
Whitelist_Guild_Invites Friend No comment provided Not in current cmdlist
ugc_MaybeShowReviewGen Gen No comment provided
GenAddModal Gen Show a gen on the modal layer.
GenAddWindow Gen Show a gen on the window layer.
GenAddWindowPCXbox Gen Show a gen on the window layer that is specific to PC or Xbox.
GenButtonClick Gen If the given gen is a button, click it.
GenCycleFocus Gen Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
GenCycleFocusReverse Gen Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
GenListActivate Gen If the given gen is a list, activate the selected row.
GenListDoSelectedCallback Gen If the given gen is a list, run the selected callback.
GenListDown Gen If the given gen is a list, move the selected row down by one.
GenListUp Gen If the given gen is a list, move the selected row up by one.
GenMovableBoxResetAllPositions Gen Reset a movable box to its default position.
GenMovableBoxResetPosition Gen Reset a movable box to its default position.
GenRemoveModal Gen Hide a gen on the modal layer.
GenRemoveWindow Gen Hide a gen on the window layer.
GenRemoveWindowPCXbox Gen Hide a gen on the window layer that is specific to PC or Xbox.
GenSendMessage Gen Send a message to a gen.
GenSetFocus Gen Set focus to the given gen.
GenSetText Gen Set the text of a gen text entry.
GenSetTooltipFocus Gen Set tooltip focus to the given gen.
GenSetValue Gen Set a value on a gen
GenSliderAdjustNotch Gen Move a slider's notch, if interactive, by the given amount.
GenSliderAdjustValue Gen Move a slider's value, if interactive, by the given amount.
GenSliderSetNotch Gen Set a slider's notch, if interactive.
GenSliderSetValue Gen Set a slider's notch, if interactive.
GenJailReset Gen Reset all cells to their default sizes and positions.
GenJailSink Gen Send the hovered jail to the bottom of the stack.
gslInterior_AcceptInvite Hideout No comment provided
gslInterior_DeclineInvite Hideout No comment provided
gslInterior_ExpelGuest Hideout No comment provided
gslInterior_Invite Hideout Invite another player to your hideout/bridge
InteriorInvite Hideout Invite another player to your hideout/bridge
HideoutInvite Hideout Invite another player to your hideout/bridge
gslInterior_IsCurrentMapPlayerCurrentInterior Hideout No comment provided
gslInterior_UseFreePurchase Hideout No comment provided
RespecPowerTreesInvalid Misc Respecs your PowerTrees to nothing if they are currently invalid for some reason
Killme Misc Will kill your character. Only use as a last resort if there is no other way to get unstuck Yes
Missiontoggletracked Misc Toggle whether a given mission is tracked
Dropmission Misc Drop a mission
Winamp Misc Connects a running winamp instance
Itunes Misc Connects a running itunes instance
Credits Misc Show/hide game credits
Terms Misc Show/hide game terms of use
Termsofuse Misc Show/hide game terms of use
Clear Misc No comment provided Yes Clears chat
logout Misc Log out the current character.
MakeCostumeJPeg Misc Write out a character's costume (by slot index) It uses project specific defined camera angles and is a 300 x 400 shot Yes
GameMenu <int> Misc Opens the game pause menu Yes 1 works
Login_Back Misc From anywhere in the character creation / login process, go back. Where you go back to depends on where you are.
OpenUrlCmd Misc No comment provided
bug Misc Report a problem with the game.
tacticalSpecial Misc No comment provided
WarpToRecruitHandle Misc No comment provided STO
SkipFMV Misc This allows the player to skip FMV
Queue_JoinQueueWithPrefs Misc No comment provided
twitter_watch Misc No comment provided
tweet Misc Post a status update to Twitter
loc Misc Global value for location Yes
CombatLog <int> Misc No comment provided Yes 1 = on, 0 = off; Creates Combatlog.log file in the Champions Online\Live\logs\GameClient directory
SafeLogin Misc if true, then log the player back into their most recent static map instead of anything else. (For instance, ifthe player is having trouble doing client patching for a NS map, they might be effectively blackholed and have to use this to back out
crouch Misc No comment provided No Effect
netTimingGraph Misc No comment provided
netTimingGraphAlpha Misc No comment provided
netTimingGraphPaused Misc No comment provided
netgraph Misc No comment provided
tactical Misc No comment provided STO
screenshot_jpg Misc Save a screenshot
screenshot_ui_jpg Misc Save a screenshot with the UI included
screenshot Misc Save a screenshot
screenshot_depth Misc Save a screenshot with the depth only
screenshot_ui Misc Save a screenshot with the UI included
fpsgraph <int> Misc Enables a graph showing recent frame times Yes 1 = on, 0 = off
fpshisto <int> Misc Enables a histogram of frame times Yes 1 = on, 0 = off
perFrameSleep Misc Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
printStallTimes Misc Prints out the amount of time a stall took whenever a stall occurs
showfps Misc Displays frame rate
showmem Misc Displays process memory usage
version Misc Displays the current build version
ResourceOverlayLoad <string> <string> Misc No comment provided
BattleForm Misc BattleForm <0/1>: Disable/Enable BattleForm
Buy_PowerTreeNode Misc Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
PlayerRespawn Misc Respawns a player if all the conditions needed for respawn are met
MailTakeItems <int> <int> Misc Transfer items from the given mail item lot to your inventory including NPC mail items
SetInvBagHideMode Misc Sets the hide costume mode for an inventory bag
SetInvSlotHideMode Misc No comment provided
SetInvSlotHideModeForEnt Misc No comment provided
SharedBankFixupCheck Misc Set the ref to the container, do a shared bank create
SharedBankInit Misc Set the ref to the container, do a shared bank create
SharedBankLoadOrCreate Misc No comment provided Hideout bank?
SharedBank_AddNumeric Misc Add numeric to the shared bank
StatsPreset_Load Misc No comment provided No Effect
StatsPreset_Reset Misc No comment provided No Effect
StatsPreset_Save Misc No comment provided No Effect
PowerEmit <PowerID> <Emit> Misc PowerEmit <PowerID> <Emit>: Sets the emit point of the Power. PowerID of 0 applies to all Powers, invalid Emit reverts to default. Yes 0 works, otherwise PowerID is a mystery.
PowerEntCreateCostume <PowerID> <EntCreateCostume> Misc PowerEntCreateCostume <PowerID> <EntCreateCostume>: Sets the EntCreateCostume of the Power. PowerID of 0 applies to all Powers, EntCreateCostume of 0 reverts to default.
PowerHue <PowerID> <Hue> Misc PowerHue <PowerID> <Hue>: Sets the hue of the Power's FX. PowerID of 0 applies to all Powers, Hue of 0 reverts to default. Yes 0 works, otherwise PowerID is a mystery.
ChangeMood <moode> Misc No comment provided Yes <mood> = Normal, Courageous, Determined, Grim, Angry, Pleasant
SetActiveCostume <int> <build> Misc Sets active costume Yes <int> = 1, <build> starts with 0
entCmd_GemItem Misc No comment provided
entCmd_UpgradeItem Misc No comment provided
schemes_Reset Misc No comment provided
gslCurrencyExchange_RequestUIData Misc No comment provided
gslDiary_RemoveComment Misc No comment provided
gslDiary_RemoveEntry Misc No comment provided
GameAccountMakeNumericPurchase Misc No comment provided
ItemAssignmentCancelActiveAssignment Misc No comment provided
ItemAssignmentCollectRewards Misc No comment provided
ItemAssignmentsCompleteNowByID Misc No comment provided
ItemAssignmentRemoveSlottedItem Misc Test function to remove a slotted item from an active assignment
SkipCutscene Misc This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
WarpToRecruit Misc No comment provided STO
CreateTrainerContactFromItem Misc No comment provided
played Misc No comment provided Yes Time character played
unstuck Misc Attempt to fix your character that is currently stuck inside something
RemoveAllSavedWaypoints Misc Clear your saved waypoints
netTimingGraphPaused Misc No comment provided
version Misc Displays the current build version
ResourceOverlayLoad Misc No comment provided
Buy_PowerTree Misc Buy_PowerTree <PowerTree>: If allowed, adds the specific power tree to the character though the transaction server Not in current cmdlist
Sharing Misc Show/hide social media settings Not in current cmdlist
Twitter Misc Show/hide social media settings Not in current cmdlist
PetCommands_GlobalPetTrayExec Pet No comment provided
CursorPetRally_BeginPlaceForEntity Pet No comment provided
CursorPetRally_BeginPlaceForTeam Pet No comment provided
DismissPetByID Pet No comment provided
FillPetTeamList Pet No comment provided
PetCommands_ClearAllPlayerAttackTargets Pet No comment provided
PetCommands_ClearAttackTarget Pet No comment provided
PetCommands_EnterCombat Pet No comment provided
PetCommands_RequestResurrection Pet No comment provided
PetCommands_SetAllPetsStance <int> <string> Pet No comment provided
PetCommands_SetAllPetsState <state> Pet No comment provided Yes <state> = passive, assist, attack, or dismiss
PetCommands_SetAllToFollowOwner Pet No comment provided
PetCommands_SetAllToHoldPosition Pet No comment provided
PetCommands_SetAllToOwnerAttackTarget Pet No comment provided
PetCommands_SetSpecificPetStance <int> <int> <string> Pet No comment provided
PetCommands_SetSpecificPetState <int> <string> Pet No comment provided
RenamePet Pet No comment provided
RenamePetFormal Pet No comment provided
SavedPet_PetRegroupRequest Pet No comment provided
SavedPet_Remove Pet No comment provided
SetPetInvBagHideMode Pet Sets the hide costume mode for an inventory bag on a pet
SummonCritterPetByDef Pet No comment provided
SummonPetByID Pet No comment provided
SetPetActiveCostume Pet Sets active costume STO?
trade_AddSavedPet Pet No comment provided
pet_power_exec Pet Activate a power by name Not in current cmdlist
PetCommands_ClearTarget Pet No comment provided No Not in current cmdlist
PetCommands_SetMyTarget Pet No comment provided No Not in current cmdlist
powerstore_BuyPowerForPetFromItem Pet No comment provided Not in current cmdlist
queue_invite Queue No comment provided
queue_inviteteam Queue No comment provided
queue_kick Queue No comment provided
queue_refreshQueues Queue No comment provided
Queue_AcceptRematch Queue No comment provided
queue_changemap Queue No comment provided
queue_ChangePassword Queue No comment provided
queue_ChangeSetting Queue No comment provided
Queue_JoinActiveMap Queue No comment provided
Queue_JoinBestMap Queue Joins a map with a guildmate, teammate, or friend - if possible
Queue_Join Queue No comment provided
Queue_JoinInstance Queue No comment provided
Queue_JoinNextInstance Queue No comment provided
Queue_JoinRematch Queue No comment provided
Queue_JoinWithPassword Queue No comment provided
queue_startgame Queue No comment provided
Queue_TeamJoinBestMap Queue Attempts to put you and your team on a map with another guildmate, teammate, or friend
aspectRatio Screen Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
Ginvite SG Invite player to your super group
Gacceptinvite SG Accept invite to join a super group
Gdeclineinvite SG Decline invite to join a super group
Gaccept SG Accept invite to join a super group
Gdecline SG Decline invite to join a super group
Gpromote SG Promote the rank of a player in your super group
Gdemote SG Demote the rank of a player in your super group
Gleave SG Leave your super group
Gquit SG Leave your super group
Gkick SG Remove a player from your super group
Gboot SG Remove a player from your super group
Grename SG Rename your super group
Grenamerank SG Rename a rank of your super group
Grenamebanktab SG Rename a bank tab of your super group
Gsetpermission SG Set a permission of a rank in your super group
Gsetbankwithdrawlimit SG Set a player's withdraw limit of your super group bank
Gsetmotd SG Set your super group's message of the day
Gmotd SG Display your super group's message of the day
Whitelist_Ginvites SG Choose whether to whitelist guild invites
Supergroup_Invite SG Invite player to your super group
Supergroup_Acceptinvite SG Accept invite to join a super group
Supergroup_Declineinvite SG Decline invite to join a super group
Supergroup_Accept SG Accept invite to join a super group
Supergroup_Decline SG Decline invite to join a super group
Supergroup_Promote SG Promote the rank of a player in your super group
Supergroup_Demote SG Demote the rank of a player in your super group
Supergroup_Leave SG Leave your super group
Supergroup_Quit SG Leave your super group
Supergroup_Kick SG Remove a player from your super group
Supergroup_Boot SG Remove a player from your super group
Supergroup_Rename SG Rename your super group
Supergroup_Renamerank SG Rename a rank of your super group
Supergroup_Renamebanktab SG Rename a bank tab of your super group
Supergroup_Setpermission SG Set a permission of a rank in your super group
Supergroup_Setbankwithdrawlimit SG Set a player's withdraw limit of your super group bank
Supergroup_Setmotd SG Set your super group's message of the day
Supergroup_Motd SG Display your super group's message of the day
Whitelist_Supergroup_Invites SG Choose whether to whitelist guild invites
Sgroup_Invite SG Invite player to your super group
Sgroup_Acceptinvite SG Accept invite to join a super group
Sgroup_Declineinvite SG Decline invite to join a super group
Sgroup_Accept SG Accept invite to join a super group
Sgroup_Decline SG Decline invite to join a super group
Sgroup_Promote SG Promote the rank of a player in your super group
Sgroup_Demote SG Demote the rank of a player in your super group
Sgroup_Leave SG Leave your super group
Sgroup_Quit SG Leave your super group
Sgroup_Kick SG Remove a player from your super group
Sgroup_Boot SG Remove a player from your super group
Sgroup_Rename SG Rename your super group
Sgroup_Renamerank SG Rename a rank of your super group
Sgroup_Renamebanktab SG Rename a bank tab of your super group
Sgroup_Setpermission SG Set a permission of a rank in your super group
Sgroup_Setbankwithdrawlimit SG Set a player's withdraw limit of your super group bank
Sgroup_Setmotd SG Set your super group's message of the day
Sgroup_Motd SG Display your super group's message of the day
Whitelist_Sgroup_Invites SG Choose whether to whitelist guild invites
Sg_Invite SG Invite player to your super group
Sg_Acceptinvite SG Accept invite to join a super group
Sg_Declineinvite SG Decline invite to join a super group
Sg_Accept SG Accept invite to join a super group
Sg_Decline SG Decline invite to join a super group
Sg_Promote SG Promote the rank of a player in your super group
Sg_Demote SG Demote the rank of a player in your super group
Sg_Leave SG Leave your super group
Sg_Quit SG Leave your super group
Sg_Kick SG Remove a player from your super group
Sg_Boot SG Remove a player from your super group
Sg_Rename SG Rename your super group
Sg_Renamerank SG Rename a rank of your super group
Sg_Renamebanktab SG Rename a bank tab of your super group
Sg_Setpermission SG Set a permission of a rank in your super group
Sg_Setbankwithdrawlimit SG Set a player's withdraw limit of your super group bank
Sg_Setmotd SG Set your super group's message of the day
Sg_Motd SG Display your super group's message of the day
Whitelist_Sg_Invites SG Choose whether to whitelist guild invites
Sinvite SG Invite player to your super group
Sacceptinvite SG Accept invite to join a super group
Sdeclineinvite SG Decline invite to join a super group
Saccept SG Accept invite to join a super group
Sdecline SG Decline invite to join a super group
Spromote SG Promote the rank of a player in your super group
Sdemote SG Demote the rank of a player in your super group
Sleave SG Leave your super group
Squit SG Leave your super group
Skick SG Remove a player from your super group
Sboot SG Remove a player from your super group
Srename SG Rename your super group
Srenamerank SG Rename a rank of your super group
Srenamebanktab SG Rename a bank tab of your super group
Ssetpermission SG Set a permission of a rank in your super group
Ssetbankwithdrawlimit SG Set a player's withdraw limit of your super group bank
Ssetmotd SG Set your super group's message of the day
Smotd SG Display your super group's message of the day
Whitelist_Sinvites SG Choose whether to whitelist guild invites
GuildBankInit SG Set the ref to the container, do a guild bank create
GuildBankLoadOrCreate SG No comment provided
Guild_AcceptInvite SG No comment provided
Guild_AddCostume SG No comment provided
Guild_ClearUniforms SG No comment provided
Guild_Create SG No comment provided
Guild_CreateEx SG No comment provided
Guild_DeclineInvite SG No comment provided
Guild_DeleteCostume SG No comment provided
Guild_Demote SG No comment provided
Guild_Info SG No comment provided
Guild_Invite SG No comment provided
GuildJoinAuto SG No comment provided
Guild_Kick SG No comment provided
Guild_Leave SG No comment provided
Guild_MotD SG No comment provided
Guild_Promote SG No comment provided
Guild_Rename SG No comment provided
Guild_RenameBankTab SG No comment provided
Guild_RenameRank SG No comment provided
Guild_RequestUniforms SG No comment provided
Guild_SetAdvancedEmblem SG No comment provided
Guild_SetAdvancedEmblem2 SG No comment provided
Guild_SetAdvancedEmblem3 SG No comment provided
Guild_SetBankItemWithdrawLimit SG No comment provided
Guild_SetBankPermission SG No comment provided
Guild_SetBankWithdrawLimit SG No comment provided
Guild_SetColor1 SG No comment provided
Guild_SetColor2 SG No comment provided
Guild_SetDescription SG No comment provided
Guild_SetEmblem SG No comment provided
Guild_SetMinLevelRecruit SG No comment provided
Guild_SetMotD SG No comment provided
Guild_SetOfficerComment SG No comment provided
Guild_SetPermission SG No comment provided
Guild_SetPublicComment SG No comment provided
Guild_SetRecruitCat SG No comment provided
Guild_SetRecruitMemberVisibility SG No comment provided
Guild_SetRecruitMessage SG No comment provided
Guild_SetRecruitVisibility SG No comment provided
Guild_SetUniformPermission SG No comment provided
Guild_SetWebSite SG No comment provided
Guild_Who SG No comment provided
Guild_ClearLog SG No comment provided Not in current cmdlist
Guild_RequestLog SG No comment provided Not in current cmdlist
unaway Status Mark yourself as back at the keyboard.
back Status Mark yourself as back at the keyboard. Yes
Assist <name> Target Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target. Yes
ClearTargetOrBringUpMenu Target If something is targeted, clear the target, If nothing is targeted, bring up the main menu. Yes
ClearTargetOrBringUpMenuIgnoreMouseLook Target No comment provided
Target Target Target <name>: Targets the Entity with the matching name
Target_Button_Clear Target No comment provided
Target_Button_ModalCycle Target No comment provided
Target_Button_Next Target Target the next enemy or friend in order
Target_Button_Prev Target Find the previous targetable entity and target it.
Target_Button_SetModalCycle Target No comment provided
Target_Button_ToggleModalCycle Target No comment provided
Target_Enemy_Near Target Targets the nearest enemy in view Yes
Target_Enemy_Near_AftArc Target Targets the nearest enemy in view and within the given aft firing arc STO
Target_Enemy_Near_ForArc Target Targets the nearest enemy in view and within the given forward firing arc STO
Target_Enemy_Near_SideArc Target Targets the nearest enemy in view and within the given side firing arc (starboard and port) STO
Target_Enemy_Next Target Targets the next enemy in view Yes
Target_Enemy_Player_Near Target Targets the nearest enemy player in view
Target_Enemy_Player_Near_AftArc Target Targets the nearest enemy player in view and within the given aft firing arc STO
Target_Enemy_Player_Near_ForArc Target Targets the nearest enemy player in view and within the given forward firing arc STO
Target_Enemy_Player_Near_SideArc Target Targets the nearest enemy player in view and within the given side firing arc (starboard and port) STO
Target_Enemy_Player_Next Target Targets the next enemy player in view
Target_Enemy_Player_Prev Target Targets the previous enemy player in view
Target_Enemy_Prev Target Targets the previous enemy in view Yes
Target_Friend_Near Target Targets the nearest friend in view Yes
Target_Friend_Next Target Targets the next friend in view Yes
Target_Friend_Player_Near Target Targets the nearest friendly player in view
Target_Friend_Player_Next Target Targets the next friendly player in view
Target_Friend_Player_Prev Target Targets the previous friendly player in view
Target_Friend_Prev Target Targets the previous friend in view Yes
Target_Manual_Modal Target Find the previous targetable entity and target it.
Target_Self Target Target the current player Yes
Target_Teammate <n> Target Target the Nth person in your team. Yes Works only with formed teams
Target_Clear Target No comment provided Yes
targetCursor Target Target the entity clicked on. Yes
targetCursorOrAutoAttack Target Target the entity clicked on. Yes
Sharemission <string> Team Share a mission with nearby team mates
Invite Team Invite player to your team
Accept Team Accept invite to join a team
Decline Team Decline invite to join a team
Request Team Request to join player's team
Requestteam Team Request to join player's team
Join Team Request to join player's team
Jointeam Team Request to join player's team
Acceptteamrequest Team Accept request from player to join your team
Acceptrequest Team Accept request from player to join your team
Declineteamrequest Team Decline request from player to join your team
Declinerequest Team Decline request from player to join your team
Teamcancel Team Cancel your request to join a team
Cancelteam Team Cancel your request to join a team
Cancelteamrequest Team Cancel your request to join a team
Promote Team Promote a player to become your team leader
Teamleader Team Promote a player to become your team leader
Leader Team Promote a player to become your team leader
Setchamp Team Set the sidekicking champion for your team
Setchampion Team Set the sidekicking champion for your team
Champ Team Set the sidekicking champion for your team
Champion Team Set the sidekicking champion for your team
Sk Team Turn on/off team sidekicking (sk 1 to turn on, sk 0 to turn off)
Skon Team Turn on team sidekicking
Skoff Team Turn off team sidekicking
Sidekick Team Turn on/off team sidekicking (sidekick 1 to turn on, sidekick 0 to turn off)
Sidekickon Team Turn on team sidekicking
Sidekickoff Team Turn off team sidekicking
Leaveteam Team Leave your team
Leave Team Leave your team
Teamdisband Team Leave your team
Disbandteam Team Leave your team
Disband Team Leave your team
Teamquit Team Leave your team
Quitteam Team Leave your team
Kick Team Remove player from your team
Kickteam Team Remove player from your team
Kickfromteam Team Remove player from your team
Boot Team Remove player from your team
Teamboot Team Remove player from your team
Bootteam Team Remove player from your team
Bootfromteam Team Remove player from your team
Setteammode Team Set how you handle team requests (open, closed, or requestonly)
Mode Team Set how you handle team requests (open, closed, or requestonly)
Tm Team Set how you handle team requests (open, closed, or requestonly)
Teamlootmode Team Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Setlootmode Team Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
LootMode Team Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Lm Team Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Roundrobin Team Set team loot mode to round robin
Freeforall Team Set team loot mode to free-for-all
Needorgreed Team Set team loot mode to need-or-greed
Masterlooter Team Set team loot mode to master-looter
Count Team Set team loot mode to count-based
Setlootquality Team Set team loot quality threshold (white, yellow, green, blue, purple)
Lootquality Team Set team loot quality threshold (white, yellow, green, blue, purple)
Setquality Team Set team loot quality threshold (white, yellow, green, blue, purple)
Quality Team Set team loot quality threshold (white, yellow, green, blue, purple)
Slq Team Set team loot quality threshold (white, yellow, green, blue, purple)
Lq Team Set team loot quality threshold (white, yellow, green, blue, purple)
Team_AcceptInvite Team No comment provided
Team_AcceptInviteSidekick Team No comment provided
Team_AcceptRequest Team No comment provided
Team_CancelRequest Team No comment provided
Team_DefaultMode Team No comment provided
Team_Mode Team No comment provided
Team_DeclineInvite Team No comment provided
Team_DeclineRequest Team No comment provided
Team_Invite Team Invite another player to your team.
Invite Team Invite another player to your team.
Team_Kick Team Kick a player off your team
Team_Leave Team No comment provided
Team_Promote Team Promote team leader
Promote Team Promote team leader
Team_Request Team No comment provided
Request Team No comment provided
Team_SetChampion Team No comment provided
Champion Team No comment provided
Team_SetDefaultLootMode Team No comment provided
Team_SetDefaultLootModeQuality Team No comment provided
Team_SetLootMode Team Sets the team loot mode
Team_SetLootModeQuality Team Sets the minimum quality for team looting
Team_Sidekicking Team No comment provided
Team_SetSpokesman Team Set team spokesman
Team_SetStatusMessage Team Sets the team status message
PrimaryMission Team Offer this mission to other nearby members of your team and make it primary
Team_InviteMode Team No comment provided Not in current cmdlist
UGC.Costume.Create UGC No comment provided
UGC.Item.Create UGC No comment provided
UGC.Map.Create UGC No comment provided
UGC.Costume.Delete UGC No comment provided
UGC.Item.Delete UGC No comment provided
UGC.Map.Delete UGC No comment provided
UGC.Costume.Duplicate UGC No comment provided
UGC.Item.Duplicate UGC No comment provided
UGC.Map.Duplicate UGC No comment provided
UGC.Do UGC No comment provided
ugcEditorExportProjectSafe UGC No comment provided
UGC.Map.Import UGC No comment provided
ugcEditorImportProjectSafe UGC No comment provided
UGC.PlayMap UGC No comment provided
UGC.PlayMission UGC No comment provided
UGC.Redo UGC No comment provided
UGC.Save UGC No comment provided
UGC.ViewEULA UGC No comment provided
UGC.Undo UGC No comment provided
mail UI Show the in-game mail interface.
Cstore UI Show/hide the Micro-Transactions UI (for buying stuff with real money).
Keybinds UI Show the keybinding interface.
Rearrange UI Move or resize various elements on the screen
Music UI Toggle MediaControl window
uiOK UI Given so no unknown command message shows
uiCancel UI Given so no unknown command message shows
Uioption1 UI Given so no unknown command message shows
Uioption2 UI Given so no unknown command message shows
ScaleUI UI Scale the UI up or down.
Uiscale UI Scale the UI up or down.
Gamepadtray UI Toggle the tray designed to be used with a controller
CostumeCreator.SetHoverMovable UI Set the hover pattern on the active part being edited
ui_GenLayersReset UI Resets the layout, used for when the server updates movable window positions
ui_load_file <filename> UI Loads named UI Windows save file Yes Loads ..\Champions Online\Live\<filename> You may want to /bind_load_file to reset those if you have character specific keybinds.
ui_load UI Loads default UI Windows save file
ui_save UI Saves UI layout to default UI Window save file
ui_save_file <filename> UI Saves UI layout to named UI Window save file Yes Saves all positioning and keybinds to ..\Champions Online\Live\<filename>
uiCancel UI Respond "Cancel" to an open dialog box; may not work in all dialogs.
uiOK UI Respond "OK" to an open dialog box; may not work in all dialogs.
RememberUILists UI Whether to remember UI List Column placement and width.
RememberWindows UI No comment provided
ResetHudOptions UI No comment provided Not in current cmdlist
SetHudOptionsField UI Sets overhead flags based on UI options. Not in current cmdlist
EM.Save Unknown No comment provided
Inventory Window Show/hide your inventory Yes
Tickets Window Show/hide the GM help and bugs window
Bugs Window Show/hide the GM help and bugs window
Help Window Show/hide the GM help and bugs window
missions Window Show/hide the overview for the mission journal
Missionsactive Window Show/hide the mission journal Yes Brings up character specific missions.
Perks Window Show/hide the perks window
Lore Window Show/hide the lore window
Journal Window Show/hide the mission journal Yes
Crafting Window Show/hide the crafting UI
Craft Window Show/hide the crafting UI
Map Window Show/hide the map window
Powers Window Show/hide the power viewing screen
People Window Show/hide people UIs (friends, search, etc.)
Friends Window Show/hide people UIs (friends, search, etc.)
Social Window Show/hide people UIs (friends, search, etc.)
Costume Window Pops up costume change UI
Supergroupwindow Window Show/hide super group UI.
Roles Window Show/hide builds and roles
Status Window Show/hide your status/overview
Builds Window Show/hide builds and roles Yes
Pvpreport Window Toggles the PVP report UI
Pvpqueues Window Show/hide PvP/instance queues
Queuealerts Window Show/hide PvP/instance queues
Queueherogames Window Show/hide PvP/instance queues
Emotes Window Show/hide emotes
Emoteswindow Window Show/hide emotes
Interactwindow Window Initiate interact UI No Effect
Targetinfo Window Opens the target information window Yes
Hideout Window Show/hide the Hideout Dialog Yes
Hideouts Window Show/hide the Hideout Dialog Yes
Alerts Window Show/hide the Alert Dialog Yes
Alert Window Show/hide the Alert Dialog Yes
Spectree Window Show/hide the Spec Tree window Yes
Spec Window Show/hide the Spec Tree window Yes
Calendar Window Show/hide the calendar Yes
Questionite Window Show/hide the currency exchange Yes
Currency Window Show/hide the currency exchange Yes
Exchange Window Show/hide the currency exchange Yes
Currencyexchange Window Show/hide the currency exchange Yes
Addfriend Window Alias for the friend command. Adds a player as a friend. Yes
Friendadd Window Alias for the friend command. Adds a player as a friend. Yes
SetFocusToCurrentChatTextEntryWindow Window No comment provided
quit Window Close the window.
CurrencyExchange_ClaimMTC Window No comment provided
CurrencyExchange_ClaimTC Window No comment provided
CurrencyExchange_CreateBuyOrder Window No comment provided
CurrencyExchange_CreateSellOrder Window No comment provided
CurrencyExchange_WithdrawOrder Window No comment provided
Mission_SetAllMissionHidden Window Set all missions to hidden (for the hud), bHidden: 1==hide, 0==don't hide, -1==toggle
Mission_SetMissionHidden Window Set this mission to hidden (for the hud), bHidden: 1==hide, 0==don't hide, -1==toggle
PowerSlots_SetCurrent PowerSlots_SetCurrent <Index>: Switches the currently active set of PowerSlots No Not in current cmdlist

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